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Dinosaur Planet N64 ROM: Learn How to Update and Modify the Game with Xdelta and DinoLauncher



if seen by its own right Adventures was a great game and the franchise doesnt deserve to be called dated. Scales fight at end would been awesome tought but Dinosaur planet was cancelled before it was changed to begin with! sadly.


The Illusion Spell model uses the wrong textureID for the back of Sabre's head, applying a similiar-looking ShadowHunter dinosaur texture (#2300) by mistake. It should probably use this texture instead (#3032), which is half-resolution like the rest of the Illusion models' textures and matches the dimensions the model's texture datablock expects for this material (32x64px):




dinosaur planet n64 rom



It's unknown if any programming is implemented that makes use of these textures, but it's likely they were intended for the Krazoa Translator item used by Krystal in the later acts of her story outline. A model exists for this object, which would have allowed her to decipher ancient text hidden throughout the planet's landscape. There appear to be some placeholder locations for such translatable text in Cape Claw, where the letter "T" is marked on several cave wall tiles.


The HUD icons are difficult to parse at their tiny 16x16px resolution, but it's still possible to discern their details based on the larger Krazoa mural textures and the commonalities in the characters' design choices. For clarity's sake, here are recreations of the glyphs at a higher resolution. The symbols for 0 and 9 are speculative and extrapolated from the other symbols, but it's possible that the Krazoa language is supposed to have a Base 8 number system (in this case the single-dotted symbol could denote 0 instead of 1) considering how the number 8 recurs in Dinosaur Planet's story (8 planets/spirits/shrines).


This dream sequel (or prequel?) is called Star Fox Conquest, and it follows Fox McCloud after he crashes on a brand new planet. Armed with a sword and shield, a hammer, and his blaster, Fox must explore this planet. While Ocarina of Time serves as the base of the game, the code going into making the ROM hack has changed and optimised much beyond the original cartridge.


In the late 1990s, Rareware had an idea for a new game: Dinosaur Planet. It would be an Action-Adventure game based around an alien planet. The two main characters are anthropomorphic canines named Sabre (a wolf) and Krystal (a fox). Sabre is a knight of the Wolven Tribe, and the son of a powerful wizard named Randorn. Krystal is an orphaned Vixon and Randorn's adopted daughter. Somehow, the two end up transported from their home planet of Animus to Dinosaur Planet, which is threatened by the despotic dictator, General Scales.


Dinosaur Planet was an action-adventure game set in a world inhabited by dinosaurs and other reptilian creatures. Unlike Star Fox Adventures, which featured voice acting in a fictional dinosaur language in addition to English, the dialogue was entirely in English.


The game soon transitioned to the GameCube, where it was planned as a launch title, but it was delayed due to issues stemming from the discs' increased loading times over cartridges, as well as faults with the AI of Tricky, the dinosaur companion.[4] 2ff7e9595c


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